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Thursday, May 23, 2013
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For the RED One... by: Anonymous on 2/14/2010
Why haven't you been using projectors with desktop scaling on Matrox cards? Seems like that's the easiest way to do more than 10MP, at least prior to Vista and no more native display scaling in Windows. For all I know, Matrox has their own desktop scaling scheme for use in Vista & 7 too.

For desktops under 10MP, the clear answer is an IBM T221 DG5. 48Hz refresh rate off of one dual link and one single link DVI. You'll get a little downsampling for full screen RED One footage, but at 1:1 you can see pretty much the whole feed except a little on each side.

Of course, both of these solutions would cost several thousand dollars - but they've been available for some time and neither one has the disadvantage of distracting bezels.

I have the DG3 version of the T221, and I'm running it at 20Hz with two DVI inputs. My hope is that ATI will release a card that can output at least four DVI signals (DP would be fine as long as they had the DVI chips for them to make passive adapters usable). That'd get me 41Hz and enough speed for everything short of competitive online FPS playing, all at 3840x2400 in a 22.2" monitor. If you haven't tried one of these before, I highly recommend it if you can afford it. The 204 ppi display is so sharp it's incredible. Photos on it look better than the prints from my D200!

Anyway, I think that Eyefinity has a ton of potential, especially if ATI can implement 3D effectively with it. There's a few other hurdles as well though, like Crossfire support and the DisplayPort adapter issue.
by: Anonymous on 10/13/2009
Now to do something about those ugly frames around each monitor..
by: Anonymous on 10/12/2009
Thats nice and all, if you can stand the huge border on the screen.
For gaming this would be useless in 90% of the games out there, try working that with an FPS, or a popular MMO. Very distracting. The only type of game I can see this working with is racing games, or casual games where speed and reaction isn't a factor.

Then theres also the fact that you have the double whammy of crappy hardware (AMD) and crappy software AND hardware (ATi). But I guess AMD and ATi are a perfect fit for each other, they both like to create products that burn out components.
AA, AF by: Theo Valich on 9/19/2009
I can confirm that AA and AF were used in these demos. There were no jaggies in any of Eyefinity demos, including the Linux one [X-Plane] on USS Hornet.

With Radeon 4800 and fixed-function AA, ATI essentially got AA "for free", thus it does not make a major difference in performance if you run AA or not. For instance, I use either 4x or 8x [mostly the latter] in any game I start.

Evergreen series features even more computing horsepower and this is a logical step - it has enough juice to do all of the above - 7680x3200 resolution, 8xAA and 16xAF in WoW, for instance.

As far as screen setup go, I would sign up for three 3008WFP displays in portrait mode, one by one - that would give room for a crosshair and still give an immersive experience.

Ed.
AA, AF by: Theo Valich on 9/19/2009
I can confirm that AA and AF were used in these demos. There were no jaggies in any of Eyefinity demos, including the Linux one [X-Plane] on USS Hornet.

With Radeon 4800 and fixed-function AA, ATI essentially got AA "for free", thus it does not make a major difference in performance if you run AA or not. For instance, I use either 4x or 8x [mostly the latter] in any game I start.

Evergreen series features even more computing horsepower and this is a logical step - it has enough juice to do all of the above - 7680x3200 resolution, 8xAA and 16xAF in WoW, for instance.

As far as screen setup go, I would sign up for three 3008WFP displays in portrait mode, one by one - that would give room for a crosshair and still give an immersive experience.

Ed.
by: Anonymous on 9/14/2009
Alright... looks cool. But what they don't show you is that they haven't coded anything for centering games correctly. Do you want your crosshair in Counter Strike to be split in half by the 2 one inch gaps created by the edge of the monitor? I saw one screen shot of somebody using one of these setups to play WOW. Their character was split in half by 2 screens. I would find this incredibly distracting and really really crappy technology to use in video games. 3 monitors running horizontal would be sweet though. One main screen, and 2 for peripheral vision.
by: Anonymous on 9/12/2009
Look at the bottom screen that's zoomed in. I see no jaggies at all. Incredibly enough, I think they might have been these demos with anti-aliasing. Anyone care to confirm? Theo, how about some high resolution zoomed-in images? Running at those resolutions with 60fps is impressive in it's own right, but if AA is also on, that would signify a jaw dropping increase in performance unlike any we've seen in graphics history.
o_O by: Anonymous on 9/10/2009
I can't wait to see the horsepower on these cards. If it runs at smooth frame rates at that resolution.....wow.
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