Folks from Telltale Games just released the first episode of their new game series based on Nick Park's popular Wallace and Gromit characters. Wallace and Gromit's Grand Adventures is a series of four downloadable episodic games that will be delivered monthly after buying the package for $29.95 at launch week and $34.95 later on. This is a price if you buy the game regardless of living in US, Europe, Timbuktu or wherever… unlike certain digital distributors that bleed their own customers.
When you don't like your mail, send the dog to read it...
Games follow the adventures of absent-minded inventor Wallace and his clearly smarter assistant, dog Gromit. In this first story after having a good breakfast, which is a crazy puzzle all in itself, Wallace realizes that bills are huge and something must be done about it. Luckily for him Mr. Paneer the owner of the local cheese shop that got thrashed by Wallace's Cheese Sniffer 3000 has a solution.
As Wallace is currently in the honey making business Mr. Paneer orders 50 galons of honey to be delivered by sundown for the Sounding of the Crumpets Festival. If he can pull it off he will get rid of his damage debt and it might be a good business commercial. The only problem is the honey making machine is all out of flowers needed to feed the bees so production is suspended. Wallace's garden is sadly all empty of flowers and his annoying neighbour is not much help with her advice to plant them himself as they will not grow fast enough. The solution appears in Rex Armstrong's super strength formula which Wallace plans to adapt for his newly seeded flowers to make them grow them before sundown. Wallace and his trusty dog companion Gromit have to use their wits to obtain all the necessary ingredients.
Wallace finally hit the nail with his entry into the world of Honey making business...
Gameplay is a combination of WASD keys for movement and mouse clicks for interaction with objects. Player switches between playing Wallace and Gromit at certain points of the game. Shift allows you to access inventory and Tab to highlight objects of interest. Options to change settings are pretty simple but in a game like this that is not too important.
This screenshot can make you think on lot of things, but one thing is sure: Gromit is indeed using a feather to tickle the bee...
Puzzles featured in the game perfectly recreate the setting seen in Wallace and Gromit films or Chicken Run. They are smoothly balanced and neither too hard nor too easy for average gamer. Most of the puzzles you need to solve are quite logical but sometimes there are decoy items which might make sense in a certain scenario but are not the items you need.
Wallace uses crazy contraptions for even the most mundane tasks like getting out of bed, dressing up, making food or fetching a pen. Most of the things he creates are practically useless or even dangerous to people but thankfully he has his loyal dog Gromit to fix things when they go awry. One can only wonder and laugh at bizarre mind that created an egg frying device which punches a chicken to make it lay egg that gets transported over wire by a plastic mono-cycling badger only to get smashed with a massive hammer, leaked down to the frying pan and then finally catapulted on a plate.
Conclusion, Episode I
Funny design, great sound acting (or in the case of mute Gromit lack of) and wacky puzzles truly create a game experience that makes you feel like you are inside a very amusing animated film and offers fun for both children and adults. I would say getting four episodes package is a deal well worth the price and am eagerly waiting to check out the next one.
Using our proprietary TCE (Total Cost of Entertainment) measuring system, we come to the score 145. This score is actually going in reverse, with the perfect score being zero, and well, not so great score being anything more than 300. The translation is very simple: This game will cost you $1.45 per hour of fun. According to our standards, this is considered Gold Value.
Editor’s Note: We apologise for the lack of graphical content [award logo], we're working on them. The award itself and detailed explanation about our site and the way we give awards will be published in a separate article, coming next week.
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