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Saturday, March 20, 2010
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Aion: End of closed beta and impressions



As Aion's North American Closed Beta ends, the question remains will it fare better than all other MMO games that are popular in Korea but are rejected in the western hemisphere. For me the issue of Korean Massive Multiplayer Online games is a very interesting one. While they tend to receive insane popularity in their homeland, when they come to the west they get bashed, chewed and spit out on the garbage pile of fails. To some the reasons are pretty obvious but are they really?

Why do Korean-developed MMOs fail?
People have all sorts of problems with Korean games and to be honest for some of them I have to agree, on others to a less degree. First off, their games get little respect because they are not made in the west, which seems like a ridiculous thing but sadly - that is the truth.

Then we have the issue of game's art design that is really a case of having different viewpoints on what actually looks good. For example, many westerners view male characters in Korean MMOs as feminine or just plainly "too gay" to pick as their own. As a westerner I must admit that I am sometimes appalled by face and haircut choices that games like this usually have. Boy toy or just right out of the box female faces for men and obviously too emo or laidback hairstyles that are just not popular with the majority of MMO players.

Thankfully, you don't have to look like this in Aion
Thankfully, you don't have to look like this in Aion

We also have problems with armor designs that we like too call "too fruity" or anime but forget that today's most popular western MMO World of Warcraft has gear that I would not sell even on Barbie dolls and anime well sometimes it is better than anything we can make.

Of course the biggest issue we have with Korean games is THE GRIND, the massive long lasting grind fest that seems to last forever. This complaint does have some merit because grind is very annoying but frankly there are worse things than that in MMOs. To add to that there is also a fact that we are just plain lazy and want to get everything fast and easy.

We bash grind in Korean games yet have embraced it so much in our own games that I find the whole complaint meaningless. From World of Warcraft's crazy boring level and honor/arena rating grind which some will say is eased with patches [I'll say Stranglethorn Vale and Desolace anyone?], Age of Conan's well pure fail to Warhammer Online's post rank 40 [WAR's level] 80 renown ranks of pure grind.

At the end the only question is does the game deliver on what was advertised? World of Warcraft has no war in it, Age of Conan is almost not worth mentioning and Warhammer Online is well just okay only because it's barely better than the rest.

In all truth there is one thing that Korean games do great and that is infact PvP [Player versus Player] action. Lineage 2 http://www.lineage2.com/ while it has its quirks is the best example of it. If you have no guild you will be eaten alive. If your guild is weak it will be eaten alive. If you are a part of great guild you will kill enemies, claim keeps and the most powerful member of it (aka the Guild Master) will get to ride a freakin dragon to show his power. That my friends is what I call PvP and the best portrayal of medieval warfare. Not farming honor points or some moronic tokens in a small instanced area.

From what I have seen during the Closed Beta Aion seems to blend good aspects of both western and Asian game aspects. Overall game design that some say is a blatant WoW copy seems more like a mix of classic good anime [not the Pokemon stuff] and Blood Omen: Legacy of Kain, Blood Omen 2: Legacy of Kain and Soul Reaver 2 serial. Therefore, we have a sort of post-apocalyptic horror fantasy feeling with few more colors than some would like. 

The breathe of fresh air in stale MMO business: CryEngine powered Aion
Character editor enables you to create a truly unique character, courtesy of Korean creativity and German CryEngine capabilities
Editor enables creation of a truly unique character, courtesy of Korean creativity and German CryEngine capabilities

There is one thing I must applaud Aion compared to other Korean games though. Character creation is by far the highest quality seen in an MMO game and can only be compared to great editor from City of Heroes.  Aion offers crazy amount of customizations that no one say you are being forced to play a weak, elf or gay looking character [unless you want to]. While the basic races Elyos and Asmodians in theory look like typical angels and fallen angels/demons/gargoyles there are many many ways to make them unique. I have seen everything from dwarves, gnomes and angels to orcs, ogres, trolls, vampires and demons all made from two offered races. My fighter for example is a classical anime lunatic, nothing girly about him. They really went to town with this and anyone who takes the time to check out all the sliders and options will start the game with a character to his liking.

How about coloring my armor to look mean or keeping the skin of a previous weapon that looked better anyways?
How about coloring my armor to look mean or keeping the skin of a previous weapon that looked better anyways?

They have also solved one of my pet peeves with these games. It is always said you play a unique individual in a huge world but in later levels you all look the same. Along with dyes for gear coloring which should be a standard in MMOs by now but is for some reason not they have made the ultimate step. No longer must you replace your great looking but lower quality gear with powerful lollipop, power ranger, glow in the dark moronic gear. In game there is a NPC that allows you to break your old gear and apply its skin to new. This applies to both weapons and armor and it's a feature gamers have asked for a long time. One that should have for example been in Warhammer Online since not having it kills the Games Workshop feeling in it [online game about highly customizable tabletop models without the customization part].

Now, how's this for a custom-looking character?
Now, how's this for a character from a Korean game?

With the issue of classic Asian looks for characters resolved remains the one of grind. From what I have seen the game is not so much grindy as you really need to do quests if you want to level. While killing random stuff will make you feel like you grind, doing quests will make you feel like you are leveling at a certain pace and earning good kinah (gold) from it. There are many quests in the game, some with nifty short game engine cinematics or even huge epic ones and supposedly with release there will be hundreds more. The only thing that slightly kills the feeling for me are the classical early kill ten boars/wolves/rats quests that are too present in these games. City of Heroes and Warhammer Online got rid of that by introducing humanoid enemies from very start. In fact CoH has no critters in it.

Classes start as their basic type warrior, scout, mage and priest butat level ten specialize in higher class according to player'spreference. Except this choice there are no specs (different same classgameplay setups) and classes are what they are said to be. If you are agladiator it is obvious you don’t care for tanking and will not need tochange spec as soon as someone cries "use sword and shield noob" andprefer to slay with massive oversized weapons.

Unreal Tournament zero-G maps meet MMO world? You bet'cha!
Unreal Tournament zero-G maps meet MMO world? You bet'cha!

Advertised wings are not too impressive at first as they have limited amount of time you can use them before they tire but they sure look great. They can be used for flight only in certain areas or hovering off cliffs but it is a bit of a shame that you can be a winged creature and fall to your death because wings are on cooldown.
PvP in the game is thankfully not some instanced scenario or "ugh gag a maggot" arena but rather fights in a crazy limbo like area called The Abyss that can be accessed via rifts that pop all around the world. The Abyss itself holds both PvP and PvE content with great risks and rewards for those brave enough to enter it. It is also a home to third faction Balaur who are computer controlled PvP balancing factor that should be present in other so-called PvP games.

Beta conclusion: Promising
At first I was quite skeptic about some Korean game with pansy angels fighting among themselves but this definitely feels like something else. It is my hope it succeeds in both keeping their promises and players and does not end up like one other unique and interesting Korean MMO: Requiem Bloodymare which has turned into a lifeless free to play.
The game has already acquired a high amount of hype and faithful players who are playing Korean and Chinese version until the western one comes and time will tell if it is enough to keep it alive and attract more. With all the horse manure MMOs that have been released lately, the online gaming community has rightfully become a harsh and unforgiving critic.


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Reply to credibility by: Sandro Vrhovac on 9/24/2009
Gay looking character as seen by many or at least on the subject loudest MMO players is a male guy who looks like a pretty woman. It has nothing to do with comparing such look with gays in real life or bringing in that hypocrisy about ugly women stuff.

The point I was trying to make was that some judge Asian games by this standard and that Aion with their customization slightly bypasses this issue.

My guy is not a western or manly design nor did I imply that he is. He is the perfect example of how cool anime characters can look if you stay away from beefcakes and metrosexuals.

I love anime myself but anime is also Berserk, Ninja Scroll and Vampire Hunter D. People who love girly men do not have sole rights on it and Aion perfectly reflects this.

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Lost Credibility by: Anonymous on 9/16/2009
I stopped considering your impressions reliable after reading your introduction. Most Korean MMO's don't fail. I'm not sure what your definition of failure is exactly. In the past Korean MMO's have done very well for themselves, and when they have been brough to North America they have acquired a loyal following.

Also, the moment you refer to characters looking "too gay" is also where it is impossible to take you seriously. What does too gay look like exactly? I assume you mean attractive. An ugly man does not equate to straight and manly, it is all in your head. You certainly would never say this about female characters, in fact, the only time a guy would speak up about the look of female characters in games is if they are not attractive enough. This is a double standard and is quite foolish. I find it best not to show off your insecurities in a simple game review. There are many examples of "ugly asian characters" in Korean games, and in Asian art style in general. You managed to design a character that equates to an Asmodian version of Heihachi Mishima from Tekken, how manly and "Western" of you!
aion by: Anonymous on 9/13/2009
So far I like what I see. I think it's a good mix of a lot of games. It has the "rest" ability which is something like EQ's sit your butt down to regen mana/health.

IT has "private stores" which you can sell your goods if you're too cheap to put them int he ah or want to park it in a lvl apropriate zone to sell your wares. But it also has a wow like auction house for those who don't want to bother.

Questing is broken up into two types, are reasonably simple. Drop rates for things (so far) seem good (read: I wont' be spending 24 hours strait under water waiting for a quest drop(EQ) or killing 9,000 things for a single drop (wow) just to start over because I need 11 more of the stupid items.

The graphics are gorgeous. I like the fact that men look like OMG OMG OMG MEN! (unless you don't want them too). The character customization is truly awesome (as you said). The mobs are reasonably unique, and the setting gorgeous.

I also haven't seen the PLETHERA of huge bugs. The lag has been fixed, and my armor actually works (unlike when AOC launched and running around nekkid was just as useful at lvl 1 as it was at level 75). ( Yahtzee says it pretty well @ http://www.escapistmagazine.com/videos/view/zero-punctuation/138-Age-of-Conan ). and i WANTED To like AOC. But seriously failsauce. WAR was TOOO much pvp, and while funny just couldn't hold my interest. And really I'm sick of wow. GRIND GRIND GRIND GRIND. The original reasons I liked it (soloability and much easier leveling) have long since dried up since just about everyone offers that, and it ends up being a second job not a game.

Here's me also hoping it doesn't fail.
by: Sandro Vrhovac on 9/1/2009
Sadly today every MMO is a grindfest so I do not see what makes Korean ones any worse than the rest.

WoW gold,honor and arena points, WAR renown ranks, Conan leveling, CoH leveling.
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by: Anonymous on 8/24/2009
"...when they come to the west they get bashed, chewed and spit out on the garbage pile of fails."

99.9% are garbage.

"First off, their games get little respect because they are not made in the west, which seems like a ridiculous thing but sadly - that is the truth."

That is absolute bullshit. Grow up Sandro. People do not want to play shitty grind fests. That is the truth.
by: Sandro Vrhovac on 8/21/2009
I never said that WAR is a decent game and both as gamer and someone who loves the tabletop game consider it a great failure but better than those two it certainly is.

The thing why I think it is slightly better than WoW and AoC is that it puts the player into action from first level to max. Warhammer Online at least has the feeling of actual medieval war along with killing peasants and taking over enemy keeps.

In WoW you are killing boars until you are high enough to do a limited palette of boring scenarios and AoC is just a meaningless and uninteresting gankfest.Both of those games could have been so much more.

In the beginning, before all the "patches and fixes" WAR was a promising game but I certainly hope Aion does not follow in its path.
http://simple-n-complex.blogspot.com/ by: Anonymous on 8/21/2009
You lost me as soon as you said WAR was just "slightly" better than WoW or AoC.

WAR is better than nothing...and if that is what you think is a decent game, I can easily mark Aion off my list due to your recommendation.

One less MMO in my stable.
by: Anonymous on 8/20/2009
I bought the collector digital edition of AionSunday, downloaded it and was able to play to lvl 8 as a cleric before the closed beta came to conclusion. Having played EQ1,EQ2,AOC,War and Lineage this game feels very likable and unique. The graphics are beautiful and the game mechanics so far experienced are error free. I am looking forward to the open beta and the full release in September to try out the p.v.p options.
hardware stats: 950 adm quad, 8 gigs ddr3 mem, ati 4890 1 gig video card, 1 terabyte hard drive, windows 7 64 bit
http://aionarena.com by: Anonymous on 8/20/2009
I like your article, you really point out some valid points. Ive been playing Aion since it opened and it is unmistakably Korean but with a real Western twist. I cannot stand Western PVE focused games with all the competition leeched out for "fairness" and "family gaming". I plan on playing Aion for a bit.
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