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Saturday, March 20, 2010
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World's first ray-traced PC game and movie to arrive in 2012



AMD kicked into high gear with its Fusion Rendering Cloud. A team lead by Jules Urbach, CEO of both OTOY and Lightstage is working hard on making a reality into a computer game and vice versa. During the ATI Evergreen briefing held on USS Hornet, Jules Urbach showed a 10 second clip from an upcoming manga movie, currently in development by Big Lazy Robot and a Japanese developer.

The 10 second scene starts with a bad guy launching some sort of attack...
The 10 second scene starts with a bad guy launching some sort of attack... scene was ray-trace rendered in real time courtesy of AMD hardware that the teams have at their disposal.

We aren't in liberty to disclose the title's name nor the studio, but the clip shown from the movie looked absolutely brilliant - photo-realism at its best. However, the main reason for this story is not the anime movie itself, but the fact that the team is working on a computer game as well. For the first time in history, the game and the movie will be created using the very same digital assets and very same level of detail. All of this is a natural consequence of Lightstage [Yes, the picture on the homepage is the new Ruby for the ATI Evergreen generation], which in my opinion represents the revolution in digitalization of human characters, animals and the like. Lightstage [also lead by Jules Urbach] enables almost infinite fidelity in digitalization, with several hundred thousand of light combinations successfully penetrating even the human skin. After that, the mapping of a human character is a mountain to climb in terms of computing power needed, but with both ATI and nVidia both passing 1TFLOPS last year and on track to more than double that by the end of 2009.

Then, a sea of cars is driving on a highway until all of the sudden, asphalt starts to collapse
Then, a sea of cars is driving on a highway until all of the sudden, asphalt starts to collapse...

Given the immense level of realism shown last year, on Radeon 4800 launch - when we saw Transformers teaser trailers rendered in real time using raytracing/voxel engine, there is no doubt in our minds that the shader power for upcoming Radeon 5000 series of cards played the lead role in making a decision to create a movie and an "interactive movie" i.e. PC game. With Fusion Rendering Cloud and upcoming OTOY game streaming service, this experience will be available for everyone.

followed by chaos and frenzy, with cars being torn apart and some taken into the abyss.
...followed by chaos and frenzy, with cars being torn apart and some falling into the abyss.

The vision of offering you to play the movie your way directly after seeing it in cinema and taking it to a completely new ending is incredibly appealing to creative directors who want to create ultimate experience. Bear in mind that this Japanese anime project is just the start - as you can see in the pictures above, this anime movie is nothing like you've seen before.


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Comments:

by: Anonymous on 10/15/2009
"We aren't in liberty to disclose the title's name nor the studio [...]"

is the title's name "Gantz"?
dude below me by: Anonymous on 9/30/2009
In 6 years gpus will be 640x more powerful for the same price of todays graphics cards so in like 10 years raytracing will be in all games :D
forced_anon by: Anonymous on 9/29/2009
NICE SCREENS...

CANT SEE SH1T CAPTAIN!

LOOKS GOOD, BUT YEA I GUESS WE'LL HAVE TO TAKE YOUR WORD ON THE DETAIL.

SO LIKE, THE 1000(ONE THOUSAND) 5870 GPU CLOUD THEY USED TO RENDER THIS IN REAL TIME WILL ALSO BE IN EVERYONE'S PC WHEN THEY TRY TO PLAY THIS GAME AT THE SAME SETTINGS?

1(ONE) 5870 GPU IS LOOKING TO COST AROUND $400 WHICH PUTS IT ALREADY NEAR THE TOP END OF ENTHUSIAST GPU PRICING.

RAYTRACING IS THE FUTURE FOR SURE, BUT IF IT TAKES 1000 OF THE NEWEST GPUS TO MAKE AN IMPRESSIVE REALTIME MOVIE ITS GONNA TAKE EXACTLY THAT MANY TO DO THE SAME FOR THE GAME.
forced_anon by: Anonymous on 9/29/2009
NICE SCREENS...

CANT SEE SH1T CAPTAIN!

LOOKS GOOD, BUT YEA I GUESS WE'LL HAVE TO TAKE YOUR WORD ON THE DETAIL.

SO LIKE, THE 1000(ONE THOUSAND) 5870 GPU CLOUD THEY USED TO RENDER THIS IN REAL TIME WILL ALSO BE IN EVERYONE'S PC WHEN THEY TRY TO PLAY THIS GAME AT THE SAME SETTINGS?

1(ONE) 5870 GPU IS LOOKING TO COST AROUND $400 WHICH PUTS IT ALREADY NEAR THE TOP END OF ENTHUSIAST GPU PRICING.

RAYTRACING IS THE FUTURE FOR SURE, BUT IF IT TAKES 1000 OF THE NEWEST GPUS TO MAKE AN IMPRESSIVE REALTIME MOVIE ITS GONNA TAKE EXACTLY THAT MANY TO DO THE SAME FOR THE GAME.
by: Anonymous on 9/27/2009
nvidia would counter attack with its GT300 cGPU
your kidding right by: Anonymous on 9/24/2009
you guys and gals are kidding right?! Some blurry photo taken with a cellphone camera.. no way to judge if the graphics is even good at all.. looks like shite from these screenshots.
NDA? by: Anonymous on 9/23/2009
Theo, why can't you show us the 10-second clip from the movie? Is there an NDA or embargo and if so, when does it end?
Math by: Theo Valich on 9/22/2009
Guys and girls, thank you for the comments. When it comes to this being possible or not, bear in mind that 12 months ago, I had the privilege of seeing a teaser trailer for Transformers [American viewers saw those on TV] being rendered on an ATI Radeon 4870X2 [on ATI 4800 series briefing].

In order to create movie-effects and photo-realistic graphic, you need certain amount of computing power. For instance, all of the FX in James Cameron Titanic were made on a 400 CPU system that had less performance than you can get on a motherboard today [GeForce 9400 roughly has 3x the computational power than 400 AMD CPU systems in 1998].

If you would go and render this on a Fusion Cloud AMD is talking about, with 1000 5870s, you have more computational power than whole world had 4-5 years ago.

In other words - better believe it. :-)

Ed.
by: Anonymous on 9/22/2009
That is total shit. No offense people of 2009, but where I come from (2020) those graphics are super shit. nVidia has just released it's 6th generation 3D holographic video cards. Oh yeah, ATI dies in 2013.
by: Anonymous on 9/22/2009
about f***ing time!!
too good to be true... by: Anonymous on 9/22/2009

i don´t know about you guys, but this seems to good to be true...

It seems like the Final Fantasy movie, that was supposed to be so real and it was just as good as videogames cutscenes...

And the game must be like adventures games, with amazing background graphics and nothing else...
OTOY rules! by: Anonymous on 9/22/2009
Breathtaking technology! Every game developer should license their tech. This is what next-gen games are going to look like. Bravo to Jules Urbach, Big Lazy Robot and the rest of the team.
Daaaaamn! by: Anonymous on 9/22/2009
This looks apsolutely brilliant!
Amazing what they can do with the new GPUs these days..

I'm holding my breath for Nvidia response to this ;)
w00t! by: Anonymous on 9/22/2009
Jesus Holy Christ Lord Almighty. Are you telling me that this is not a movie clip, but rendered in real time on ATI grafix?
I cannot believe. I just cannot believe. If this is anime, what is real world. GPU win. Period.
o_0 by: Anonymous on 9/22/2009
Holy Crap !!
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