In the first part of our review
we evaluated the feasibility of a gaming laptop as a mobile video editing station. This was primarily because we wanted to be able to prove that you could get high performance video editing into an ultra-small, ultraportable package. In the second part of our review, we actually went in and measured the performance of the laptop based on real world gaming and usage scenarios.
The great thing about the Origin EON11-S was that during the course of our review, we were informed by the team at Origin that they had established an exclusive special partnership with LucidLogix to integrate their Virtu MVP GPU virtualization software into the laptop with nothing more than a software installation. This is awesome because Origin is effectively giving consumers additional performance on their laptops at absolutely no cost. We have been working closely with LucidLogix on their Virtu MVP software and testing it on Z77 based motherboards for desktop systems. This is the ‘mobile’ manifestation of the same software that they include with most Z77 desktop boards.
In this review, we will be evaluating the real world in-game performance of the laptop on both battery as well as AC power. In addition, we will be testing the laptop’s overall performance difference when running with and without LucidLogix’s Virtu MVP Hyperformance acceleration feature. We will also be measuring the exact battery life of the laptop as well as the expected temperatures from this laptop. This way, between our two reviews of this laptop one can effectively determine whether or not this laptop fits one’s needs.
This custom-built beastie is packed with Intel’s Ivy Bridge i7-3610QM, 8GB of RAM, a 250GB Samsung 830 SSD, and NVIDIA’s GT650 2GB graphics chip with Nvidia’s Optimus switchable graphics technology that can handle the latest games with ease – and it weighs in at just 4 lbs (1.8 kg). This is all handled by the 11-inch 1366x768 resolution display.
Since this laptop is fairly portable, we decided to go with games that are likely to be more popular with the majority of ‘portable gamers’ today. The DX11 games we chose were Borderlands 2, Counter Strike: Global Offensive, and Civilization 5. We picked these games because they are most likely to cover the broadest gamut of gamers while simultaneously not being overly intensive games that are still fun to play with decent graphics on the go. In all games, in order to guarantee decent performance we set the graphical settings to medium.
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