Testing, Testing..."It seems to me, that the only objects of the abstract sciences or of demonstration are quantity and number, and that all attempts to extend this more perfect species of knowledge beyond these bounds are mere sophistry and illusion."
- David Hume
3D OpenGL Performance With GLBenchmarkThe 3D performance of the One X US variety is extremely respectable but the surprise for everyone came from the Apple iPad 2 and iPad 3 which currently lead the mobile pack in 3D performance. These results are bested by both as well as by the Tegra 3 by a substantial margin, but that’s all. This is a solid gaming and 3D performer by any mark. Your challenge is going to be finding a 3D game that you are really in love with on your mobile phone. When you find one let me know.
Personally, I think the non-gaming 3D applications including augmented reality and object visualization are the more enticing application on a smartphone. If I want to play 3D games on a tablet, I’ll probably be sitting down with
my Nintendo WII U and its winner take all solution to the gaming tablet.
GLBenchmark 2.1.4 Egypt High - 32FPS / 3640 Frames
GLBenchmark 2.1.4 Egypt Offscreen - 56FPS / 6327 Frames
GLBenchmark 2.1.4 Pro High - 47FPS / 2360 Frames
GLBenchmark 2.1.4 Pro Offscreen - 95FPS / 4743 Frames
QuadrantThe One X varieties here and in Europe have the best silicon IP currently available. The total weighting, an average of the sub scores, is giving memory performance more credit than it deserves but illustrating the benefit of a dual channel memory controller on a dual core CPU. The Tegra 3 version of the One X scores better in 3D but suffers in the memory test scoring. Both the NVIDIA and Qualcomm technologies do a pretty good job smoking everything else out there. An extremely well threaded application or heavy multitasking will theoretically favor the Tegra 3, but I used to design multitasking benchmark scenarios and they are almost impossible to standardize making comparisons impossible or academic. The 3D performance and visual quality of Tegra 3 may be noticeable, everything else is gonna be hard for mortals to detect. The combination of memory performance and core efficiency are going to make this CPU impossible to touch until we see A15 and a beefier GPU core, but the difference is going to be marginal at best due to silicon process, IP, and thermal similarities.
Total 4808
CPU 8447
Memory 7076
I/O 5341
2D 1023
3D 2153
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