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GRAPHICS, HARDWARE
ANALYSIS
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At the GPU Technology Conference, Nvidia revealed its strategy of becoming a complete processing provider, releasing details of introducing CUDA and OpenCL support in its low-power parts.
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GRAPHICS, SOFTWARE, DIGITAL ENTERTAINMENT
NEWS
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With the new updates to both OpenGL and Open GL ES, we will begin to see improved texture compression algorithms that should, in theory, enable smaller game files with better quality.
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