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Friday, May 17, 2013
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Khronos Announces OpenGL ES 3.0 and OpenGL 4.3 and More!
GRAPHICS, SOFTWARE, DIGITAL ENTERTAINMENT NEWS
With the new updates to both OpenGL and Open GL ES, we will begin to see improved texture compression algorithms that should, in theory, enable smaller game files with better quality.
On 8/6/2012 by Anshel Sag... Comments (0) Read more
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