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HARDWARE, SOFTWARE, DIGITAL ENTERTAINMENT
ANALYSIS
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We all know about future standards and the importance of being compliant with them, with OpenGL ES 3.0 this is once again the same case, except it appears to have affected some design wins.
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GRAPHICS, HARDWARE, SOFTWARE
NEWS
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Khronos has shown off their newest updates to the WebGL and Collada 3D API that enable an easier way of enabling hardware accelerated graphics in browser and improved 3D asset management.
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APPLE, GRAPHICS, HARDWARE, SOFTWARE
NEWS, ANALYSIS
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We have recently been hearing rumors that HTC had recently left Khronos. In the latest slide deck that we got from Khronos from their recent announcements at SIGGRAPH this year we saw that HTC had been removed.
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GRAPHICS, SOFTWARE, DIGITAL ENTERTAINMENT
NEWS
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With the new updates to both OpenGL and Open GL ES, we will begin to see improved texture compression algorithms that should, in theory, enable smaller game files with better quality.
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HARDWARE, SOFTWARE
NEWS
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On January 18, 2011, Khronos Group will launch two new APIs [Application Programming Interface] geared towards mobile devices.
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GRAPHICS, SOFTWARE
NEWS
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ARM Techcon3 in Santa Clara Before the ARM Techcon3 Developers Conference, we spoke with Elan Lennard [Portal Program Manager, ARM Processing Division] about the creation of their new Mali Developers Center.
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GRAPHICS, HARDWARE, BUSINESS
NEWS, RUMORS
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Just as Microsoft released Zune HD information onto the Internet, we learned of great improvements coming with the next generation of Tegra, with a planned launch on February 15th, 2010.
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GRAPHICS, SOFTWARE
NEWS
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During this week's Siggraph conference, AMD released OpenCL for CPUs as the first x86 manufacturer to do so. But keep your shirts on, since this is not a complete deal.
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GRAPHICS, HARDWARE, SOFTWARE
NEWS
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It looks like OpenGL is striking back - after three years of languishing behind DirectX, The Khronos Group woke up the API from the dead and released 3.2, third major release in 12 months time.
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